Conference Proceedings

"eLearning and Software for Education"
First published in 2005

eLSE 2011

eLSE 2011
Papers

Volume I    Volume II


1. PRE–DEPLOYMENT TRAINING BY USING ADL CAPABILITIES 13 - 18
2. INTEROPERABILITY IN SERIOUS GAMES 19 - 24
3. COGNITIVE DESIGN IN PROJECT BASED ELEARNING 25 - 32
4. ADL: FOUNDATIONS FOR GLOBAL E–LEARNING INTEROPERABILITY 33 - 41
5. MOBILE SOLUTIONS FOR ENHANCED LEARNING AND TRAINING ACTIVITIES 42 - 49
6. KNOWLEDGE MANAGEMENT BY INTERNET COMMUNITIES: IS IT AN EXAMPLE FOR THE CORPORATE WORLD? 50 - 59
7. WHY NOT LET THE CREWS TRAIN THEMSELVES? 60 - 68
8. DEVELOPING THE ICT SKILLS OF GUIDANCE AND COUNSELLING PRACTITIONERS IN ROMANIA. ANALYSIS OF THE NATIONAL CONTEXT. 69 - 77
9. MOBILE TOOLS FOR LEARNING AND SOCIAL EDUCATION 78 - 84
10. NURTURING THE DIGITAL NATIVES: EFFECTIVE ONLINE TEACHING DISPOSITIONS 85 - 90
11. GAME BASED LEARNING IN OPEN DISTANCE LEARNING 91 - 96
12. FROM THE ALGORITHMIC THINKING TO THE CONCEPT OF PROJECT 97 - 104
13. ON DESIGNING LEARNING OBJECTS FOR A SOFTWARE RELIABILITY ENGINEERING COURSE 105 - 110
14. USING E–PORTOFOLIOS AS STRATEGIC TOOLS FOR IMPLEMENTATION AND EVALUATION 111 - 115
15. AN OVERVIEW OF THE ONLINE COOPERATIVE LEARNING STRATEGIES AND CATEGORIES 116 - 123
16. EFFECTIVE USE OF INFORMATION AND COMMUNICATION TECHNOLOGIES: ASSESSMENT OF THE POSITIVE IMPACT OF SLIDE SHOW APPLICATIONS IN CLASSROOM PRACTICE 124 - 129
17. A STRUCTURED ESTIMATE OF EDUCATIONAL CONTENT 130 - 133
18. DEVELOPMENT OF THE MODEL OF LIFELONG ELECTRONIC STUDENT CARD 134 - 140
19. E–LEARNING SYSTEM FOR FIXTURE DESIGN 141 - 148
20. WEB 2.0 BASED LMS EXTENSION FOR LIFE LONG LEARNING SUPPORT 149 - 154
21. ONLINE SELF – PRESENTATION FROM THE CYBERPSYCHOLOGY PERSPECTIVE 155 - 160
22. DESIGNING MASTER DEGREE THESIS 161 - 164
23. CURRENT TRENDS IN ADL 165 - 169
24. HOW INFLUENCE STANDARDS THE EDUCATION BASED ON TECHNOLOGY 170 - 175
25. BENEFITS OF PERFORMANCE INDICATORS IN E-EDUCATION 176 - 179
26. THE EXPLOITATION OF EMOTIONAL INTELLIGENCE MODELING VALUES IN E–LEARNING, ON THE EXAMPLE OF MERCHANT MARINE EDUCATIONAL SYSTEM 180 - 183
27. THE PARTICULARITIES OF DIDACTIC COMMUNICATION IN E–LEARNING 184 - 185
28. ADVANCED DISTRIBUTED LEARNING – A COST EFFECTIVENESS APPROACH 186 - 191
29. BALANCED SCORECARD AS AN INTEGRATED TOOL IN THE ADL SYSTEMS MANAGEMENT 192 - 196
30. TRENDS IN ADVANCED MILITARY LOGISTICAL TECHNOLOGIES AND CHALLENGES TO CONTEMPORARY DIDACTICS 197 - 200
31. DATA MINING TECHNIQUES USED IN ON–LINE MILITARY TRAINING 201 - 205
32. ELEARNING FOR 21ST CENTURY DEFENCE AND SECURITY 206 - 209
33. EDUCATION AND SCIENTIFIC RESEARCH IN THE KNOWLEDGE SOCIETY 210 - 213
34. THE BLACKBOAR ACADEMIS SUITE PLATFORM BETWEEN TEACHERS AND STUDENTS 214 - 220
35. THE TEACHERS’ EVALUATION ON THE PERSPECTIVES OF E–LEARNING DIMENSIONS 221 - 227
36. TRAINING THE UNTRAINABLE. A BLENDED LEARNING APPROACH TO UNIVERSITY ACADEMIC STAFF COMPETENCE DEVELOPMENT. 228 - 233
37. THE ROLE OF E–LEARNING IN DEVELOPING THE PSYCHOPEDAGOGICAL COMPETENCE OF TEACHERS 234 - 239
38. E–LEARNING WITHIN CULTURAL CONTEXT 240 - 245
39. COMMUNICATION RE–BRANDING IN E–LEARNING 246 - 252
40. THE COMPUTER – A WAY TO QUALITATIVE ASSESSMENT OF KNOWLEDGE AND INFORMATION 253 - 257
41. ONE STEP UP – THROUGH LIFELONG LEARNING AND ICT 258 - 263
42. ECONOMICS LECTURES IN COMPUTER CLASSROOM: NECESSITY OR “NEW ECONOMY” VISION? 264 - 271
43. NEW FEATURES OF WINDOWS MOBILE PLATFORM 272 - 277
44. MODELING BEST PACKING: OPTIMAL VERSUS BEST SOLUTION 278 - 283
45. SAMPLING AND ITERATING: A TRIP FROM DISCRETE TO CONTINUOUS 284 - 289
46. THE CREATION OF ACADEMIC CONSULTING ENVIRONMENT IN VIRTUAL WORLDS AND AN ASSESSMENT OF CHALLENGES FACED BY LEARNERS IN THIS ENVIRONMENT 290 - 296
47. POLICIES OF ICT IMPLEMENTATION ON EDUCATION 297 - 302
48. PREMISES TO IMPLEMENT E–LEARNING FOR IN–SERVICE PHYSICAL EDUCATION AND SPORTS TEACHERS 303 - 307
49. READINESS FOR E–LEARNING 308 - 315
50. ONTOLOGY–DRIVEN ELEARNING SYSTEM IN SUPPORT OF KNOWLEDGE GATHERING 316 - 321
51. VALUES AND TASKS FOR COORDINATING SPECIALIST MANAGERS IN ID 322 - 327
52. THE BENEFITS OF E–LEARNING FOR THE ECONOMIC TERMS 328 - 334
53. PUTTING ICT’S TECHNOLOGIES TO PRACTICE: E–LEARNING ABOUT SELF CAREER 335 - 340
54. TEACHING AND LEARNING ENGLISH IN A VIRTUAL DISTANCE LEARNING ENVIRONMENT 341 - 344
55. ASSISTIVE TECHNOLOGY SOLUTIONS IN e LEARNING APPLICATIONS FOR PEOPLE WITH DISABILITIES 345 - 350
56. USING MASHUP TO CREATE A NEW PLATFORM FOR TEACHING ENGLISH IN THE E–LEARNING ENVIRONMENT 351 - 358
57. USING E–LEARNING IN TEACHER EDUCATION – ETHICAL APPROACH 359 - 366
58. COMPARATIVE STUDY ON INTEGRATING WEB 2.0 TECHNOLOGIES IN TEACHING ACTIVITIES IN TECHNICAL AND VOCATIONAL EDUCATION 367 - 373
59. STUDENTS’ VIEWS ON THE INITIAL TRAINING PROCESS IN THE CONTEXT OF THE ROMANIAN EDUCATION SYSTEM 374 - 382
60. TYPES OF IMAGINES STIMULATING FOR THE CREATIVITY 383 - 387
61. DESIGNING A NOVEL AND HIGH PERFORMANCE ONLINE ENGLISH FOR BUSINESS PURPOSES COURSES WITH MASHUP 388 - 394
62. LEANER MODEL BASED CONTEXT TO DEVELOP A CONTEXT – AWARE ADAPTIVE SYSTEM IN MOBILE LEARNING 395 - 402
63. USE OF INFORMATION TECHNOLOGIES IN EDUCATION E–LEARNING SYSTEM 403 - 406
64. MEDIEVAL TEXTS FOR INTENSIVE STUDY: METHODS AND STRATEGIES OFFERED BY VIRTUAL REALITY 407 - 414
65. HYPERMEDIA AND ITS ROLE IN TEACHING LAW AND/IN LITERATURE 415 - 420
66. USING COOPERATIVE LEARNING WITH INFORMATIC TOOLS FOR ADVANCED SCIENCE CONCEPT TEACHING 421 - 425
67. SIMILARITIES AND DIFFERENCES REGARDING E–LEARNING CONCEPT BETWEEN INSTITUTIONS. DANUBIUS ONLINE – SURVEY CASE STUDY. 426 - 431
68. OR E–COURSES’ SHELL: DIGITAL CONTENT MANAGEMENT 432 - 440
69. COMPUTER BASED–ASSESSMENT MEETING THE PROGRAM EVALUATION STANDARDS. ROMANIAN EXPERIENCE WITH BLACKBOARDTM. 441 - 451
70. THE EUROPEAN QUALIFICATIONS FRAMEWORK (EQF) AS THE STANDARD FOR COMPUTER AIDED ASSESMENT OF COMPETENCIES FORMATION 452 - 459
71. WIKIS IN TEACHING ENGLISH FOR ACADEMIC PURPOSES – ENGAGING ROMANIAN STUDENTS IN A 21ST CENTURY LEARNING ENVIRONMENT 460 - 467
72. STUDENTS’ USE OF EDUCATIONAL SOFTWARE FOR DEVELOPING MODEL SERIES IN GARMENT DESIGN CLASSES 468 - 478
73. GARMENT SIMULATION IN 3D VIRTUAL DRESSING ROOM 479 - 486
74. E–ASSESSMENT IMPROVEMENT BASED ON STUDENT’S FEEDBACK IN INFORMATICS DISCIPLINE 487 - 494
75. CAUSES OF CIMT COMPETITION TEAM’S DECLINE TO PARTICIPATE IN MASTERS SWIMMING COMPETITIONS 495 - 498
76. THE IDEA OF FLAT SPHERE – BETWEEN WRITING AND MULTIMEDIA NAVIGATION 499 - 502
77. ID STUDENTS’ MANAGEMENT THROUGH GOOGLE PLATFORMS AT BUCHAREST UNIVERSITY 503 - 507
78. COLLABORATIVE SOLUTION ARCHITECTURE FOR DEVELOPING A NATIONAL INTEROPERABILITY FRAMEWORK IN ROMANIA – KNOWLEDGE BASE ECOMMUNITY & COLLABORATIVE WORKING ENVIRONMENT 508 - 515
79. BANKING ACTIVITIES IN A SIMULATED ENVIRONMENT 516 - 518
80. ICT, TEACHING PHYSICS AND THE INSTRUCTIONAL DESIGN 519 - 525
81. THREATS TO USING MASS COLLABORATION IN EDUCATION 526 - 533
82. LEGAL IMPLICATIONS REGARDING THE USE OF ELEARNING PLATFORMS IN ROMANIA 534 - 539
83. COMPUTER USE IN PHYSICAL EDUCATION AND SPORTS TEACHING 540 - 545
84. EDUCATIONAL SOFTWARE IN ECONOMIC DIMENSION OF EDUCATION 546 - 551
85. A THREE–DIMENSIONAL HAND POSITION SENSING SYSTEM USED TO CONTROL AN IRB 1600 ROBOT 552 - 557
86. E–LEARNING VERSUS BLENDED–LEARNING IN HIGHER EDUCATION 558 - 564
87. CLOUD COMPUTING IN EDUCATION IN THE MIDDLE EAST AND NORTH AFRICA (MENA) REGION: CAN BARRIERS BE OVERCOME? 565 - 570
88. RESEARCH PROGRAM FOR NEXT–GEN E–LEARNING IN MENA REGION 571 - 573
89. THE EDUCATION OF FUTURE AND THE INTEGRATING DIMENSION OF THE NEW LEARNING TECHNOLOGIES 574 - 581